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Dev Log 1/19/17 – Rogue Flight Visual Improvement

Dev Log 1/19/17 – Rogue Flight Visual Improvement

It has been a very productive week for Rogue Flight! So much that I am feeling rather great with where its heading. We now have an art style and some graphics to go with it, with some screenshots through this post. But aside from that we also have a path forward on creating enemy AI […]

Dev Log 1/12/17 – Returning to Rogue Flight

Dev Log 1/12/17 – Returning to Rogue Flight

It has been a while since I have done a dev log. Holidays, travels and other work had put me in a state where I have not worked on much. But I am back now and with some good and not so good news. Bad News After the Github 2017 GameOff where I made Core […]

Dev Log 12/1/17 – What I learned from our first game jam

Dev Log 12/1/17 – What I learned from our first game jam

Here we are almost at the end of the year. With no progress on Rogue Flight over the past month. Shame on us… But I was so busy working on our game jam submission for the Github Itchi.io 2017 game off. A game jam that lasted an entire month and themed – throwback. So I […]